The problem is that while the game's capable of enormous variety, that variety is really solely aesthetic. That the concept seemed so vague - what is it you do exactly? - that people have been spinning out their own concepts, and this is the first point where those beliefs are going to be confounded. From its initial announcement, people have been cementing their idea of how Spore should work. But these are small fry - the biggest problems with the Creature Creator are those of expectations.